Colonist

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Typical NPCs



Role: Frontier Civilian

Attr Score Mod
Agl 7 +3
Int 9 +1
Per 8 1+
Prs* 10 +2
Str 5 +0
Vit 6 +0

Reactions: Quickness: +0, Savvy +0, Stamina: +2, Will +2*

Defense: 7
Health: 10-11

Primary Skills: Craft: Any or Farming +4, Survival (Any) +4
Secondary Skills: Construct OR Craft: Masonry/Carpentry +3, Athletics +3, Enterprise: Business +3, Repair (Any) +2
Other Skills: Armed Combat: Any +1, First Aid +1

Customization: Add +2 to any other personal interest, increase skills by 2 levels total or add 2 specializations to above.

Professional Abilities: Pick 1: Medicine, Focus, Horse-Trading, Jury-Rog, Rounded, Wanderer
Edges: Pick 1: Alert, Curious, Dodge, Innovative, Unyielding
Flaws: Pick 1: Dark Secret, Devotion, Dullard

  • Favorite Attribute, reaction, skill

Colonist

Voyages of the USS Confidence RogerRedShirt