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Typical NPCs



Role: Civilian Contractor, Prospector, Criminal, Freighter Crewman

Attr Score Mod
Agl 7 +0
Int 8 +1
Per 9 +1
Prs 5 +0
Str 7 +0
Vit* 10 +2

Reactions: Quickness: +1, Savvy +1*, Stamina: +2, Will +2

Defense: 7
Health: 10

Primary Skills: Enterprise: Business OR Streetwise +4, Systems Operation (Flight Control) +4
Secondary Skills: Appraise (Any) +3, Gaming (Any Gambling) +3, Negotiate OR Unarmed Combat: Any +2, Other Language: Any +2, Repair +2
Other Skills: Science: Space Science (Stellar Cartography) +1, Influence +1

Customization: Add +2 to any other personal interest, increase skills by 2 levels total or add 2 specializations to above.

Professional Abilities: Pick 1: Astrogation, False, Credentials, Jury Rig, Low Profile, Stranglehold, Tinkering
Edges: Pick 1: Blend In, Contacts, Cultural Flexibility, Innovative, Likeable, Suit Trained, Zero-G Trained
Flaws: Pick 1: Dark Secrets, Reckless

  • Favorite Attribute, reaction, skill

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